Quests are structured gameplay objectives that guide player progression and reward active engagement with the game’s core systems. Each quest represents a clear goal or milestone and is completed by fulfilling a defined set of conditions.
A quest becomes available either immediately or after certain prerequisite quests have been completed. This allows quests to form chains and progression paths, gradually unlocking more complex challenges as the player advances.
Each quest consists of one or more completion conditions. All listed conditions must be fulfilled for the quest to be considered completed.
Quest conditions are always tied to meaningful player actions and may include:
These conditions are tracked automatically by the game as the player interacts with the world.
Once all conditions of a quest are met, the quest is marked as completed. Completion does not automatically grant rewards. The player can choose when to claim the reward, allowing them to align reward collection with their current strategy or needs.
Quest rewards are predefined and may include:
Quests can have different unlocking rules:
This system ensures a logical progression and allows quests to act both as tutorials and as long-term objectives.